WinForm Animation Library
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CWinFormAnimation.IAnimatorThe base interface for any Animator class, custom or build-in
 CWinFormAnimation.AnimatorThe one dimensional animator class, useful for animating raw values
 CWinFormAnimation.Animator2DThe two dimensional animator class, useful for animating values created from two underlying values
 CWinFormAnimation.Animator3DThe three dimensional animator class, useful for animating values created from three underlying values
 CIConvertible
 CWinFormAnimation.Float2DThe Float2D class contains two values and represents a point in a 2D plane
 CWinFormAnimation.Float3DThe Float3D class contains two values and represents a point in a 3D plane
 CIEquatable
 CWinFormAnimation.Float2DThe Float2D class contains two values and represents a point in a 2D plane
 CWinFormAnimation.Float2DThe Float2D class contains two values and represents a point in a 2D plane
 CWinFormAnimation.Float2DThe Float2D class contains two values and represents a point in a 2D plane
 CWinFormAnimation.Float2DThe Float2D class contains two values and represents a point in a 2D plane
 CWinFormAnimation.Float2DThe Float2D class contains two values and represents a point in a 2D plane
 CWinFormAnimation.Float3DThe Float3D class contains two values and represents a point in a 3D plane
 CWinFormAnimation.Float3DThe Float3D class contains two values and represents a point in a 3D plane
 CWinFormAnimation.PathThe Path class is a representation of a line in a 1D plane and the speed in which the animator plays it
 CWinFormAnimation.Path2DThe Path2D class is a representation of a line in a 2D plane and the speed in which the animator plays it
 CWinFormAnimation.Path3DThe Path3D class is a representation of a line in a 3D plane and the speed in which the animator plays it
 CWinFormAnimation.SafeInvokerThe safe invoker class is a delegate reference holder that always execute them in the correct thread based on the passed control.
 CWinFormAnimation.SafeInvoker< T >The safe invoker class is a delegate reference holder that always execute them in the correct thread based on the passed control.
 CWinFormAnimation.SafeInvoker< float >
 CWinFormAnimation.SafeInvoker< WinFormAnimation.Float2D >
 CWinFormAnimation.SafeInvoker< WinFormAnimation.Float3D >
 CWinFormAnimation.TimerThe timer class, will execute your code in specific time frames